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    <:: Metropolice Force Manual Import ::>

    Lone
    Lone
    Esoteric Servers
    Esoteric Servers


    Posts : 155
    Join Date : 2011-09-29
    Character Name : Alan White

    <:: Metropolice Force Manual Import ::> Empty <:: Metropolice Force Manual Import ::>

    Post by Lone Sat Dec 31, 2011 1:21 am

    >>TRANSMITTING DOCUMENT...

    >>DOWNLOADING "METROPOLICE FORCE MANUAL IMPORT [VERSION ?]"...

    >>THE FOLLOWING IS AN OLD VERSION OF THE METROPOLICE FORCE MANUAL, IT MAY PROVE USEFUL FOR WRITING A NEW VERSION, OR UPDATING AN EXISTING ONE...



    Sup-Section 1A :- Basic Civil Authority Ranking Structure KLI: 90831
    As a Civil Authority unit, you will be allowed certain authority depending on your rank. The privileges and authority can range from residential curfews to non-standard lethals being used for on-duty service. As a protection unit you are granted these authorizations solely on your service, roleplay and dedication as a unit.
    *Ranking authority is not valid for off-service protection units.


    <::| Standard Civil Protection Ranking Authority: SECTORIAL COMMAND |::>
    Full Sector Command utilization
    Full District Command Utilization
    Full Block Command Utilization
    Ability to authorize deployment of Launch Parasite Canisters
    Ability to deploy SECTOR Trans-humanarm OverWatch.
    Ability to initiate Autonomous Judgment Waiver. (Discretionary Judgment)
    Ability to initiate Judgment Waiver
    Ability to initiate residential curfew.
    Ability to initiate priority identification check.
    Ability to revoke naturalized citizenship.
    Ability to deservice violating unit with authorization.
    Ability to suspend violating unit with authorization.
    Ability to black-mark violating unit with reason.
    Ability to apply consequence disciplinary action against violating unit.
    Ability to authorize full SECTOR sweep.
    Ability to authorize full DISTRICT sweep.
    Ability to authorize full BLOCK sweep.
    Ability to lead off-standard patrol into cautious region
    Ability to acquire new rank authorized grenadian. (MK3A2 Grenade)
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (Tactical Field SPAS-12)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command ground units of lower substantial rank
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to deactivate ration distribution.
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution

    <::| Standard Civil Protection Ranking Authority: DIVISION LEADER |::>
    Full District Command Utilization
    Full Block Command Utilization
    Ability to deploy SECTOR Trans-humanarm OverWatch.
    Ability to deploy class augmented 'DRASIK' stabilization squad.
    Ability to initiate Judgment Waiver
    Ability to initiate residential curfew.
    Ability to initiate priority identification check.
    Ability to revoke naturalized citizenship.
    Ability to deservice violating unit with authorization.
    Ability to suspend violating unit with authorization.
    Ability to black-mark violating unit with reason.
    Ability to apply consequence disciplinary action against violating unit.
    Ability to authorize full SECTOR sweep.
    Ability to authorize full DISTRICT sweep.
    Ability to authorize full BLOCK sweep.
    Ability to lead off-standard patrol into cautious region
    Ability to acquire new rank authorized grenadian. (MK3A2 Grenade)
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (Tactical Field SPAS-12)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command ground units of lower substantial rank
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to deactivate ration distribution.
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution


    <::| Standard Civil Protection Ranking Authority: ELITE PROTECTION UNIT |::>
    Full District Command Utilization
    Full Block Command Utilization
    Ability to initiate residential curfew
    Ability to revoke naturalized citizenship.
    Ability to apply consequence disciplinary action against violating unit.
    Ability to authorize full BLOCK sweep.
    Ability to lead off-standard patrol into cautious region
    Ability to acquire new rank authorized grenadian. (MK3A2 Grenade)
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (Tactical Field SPAS-12)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command ground units of lower substantial rank
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to deactivate ration distribution.
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution


    <::| Standard Civil Protection Ranking Authority: OFFICER |::>
    Full District Command Utilization
    Full Block Command Utilization
    Ability to initiate Judgment Waiver
    Ability to initiate residential curfew.
    Ability to initiate priority identification check.
    Ability to revoke naturalized citizenship.
    Ability to deservice violating unit with authorization.
    Ability to suspend violating unit with authorization.
    Ability to black-mark violating unit with reason.
    Ability to apply consequence disciplinary action against violating unit.
    Ability to authorize full DISTRICT sweep.
    Ability to authorize full BLOCK sweep.
    Ability to lead off-standard patrol into cautious region
    Ability to acquire new rank authorized grenadian. (MK3A2 Grenade)
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (Tactical Field SPAS-12)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command ground units of lower substantial rank
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to deactivate ration distribution.
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution


    <::| Standard Civil Protection Ranking Authority: 01 |::>
    Full Block Command Utilization
    Ability to initiate residential curfew.
    Ability to authorize full BLOCK sweep.
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to deactivate ration distribution.
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution



    <::| Standard Civil Protection Ranking Authority: 02 |::>
    Full Block Command Utilization
    Ability to revoke naturalized citizenship.
    Ability to authorize full BLOCK sweep
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (MP7 4.6x30mm)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to command non-naturalized workforce Biotic (Vortiguant)
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution


    <::| Standard Civil Protection Ranking Authority: 03 |::>
    Ability to acquire new rank authorized fragment. (Flashbangs, Smokebang)
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution


    <::| Standard Civil Protection Ranking Authority: 04 |::>
    Ability to acquire new rank authorized lethal. (USP Match 9x19mm)
    Ability to administer Level Zero Prosecution with authorization.
    Ability to administer Level One Prosecution
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution

    <::| Standard Civil Protection Ranking Authority: RECRUIT |::>
    Ability to administer Level Two Prosecution
    Ability to administer Level Three Prosecution



    :- Civil Citizens' Code of Citizenship Regulation KLI: 47385
    Upon agreement to the Unions' code of citizenship, each and every citizen agreed to abide by a set of rules and set regulations to better enhance their current role as a civilized resident whiten the city, this not only assists in a residents protection, but it also serves to prevent emotional distress or other former emotions that would induce violence or other forms of harm to the resident. The following is a small list of set regulation that all residents of the sector must follow. [CENTER]

    <::|Level Three Verdict |::> Prosecution : Minor Beating
    Level three contraband :: Contraband defined as ''level three'' by Civil-Protection.
    NonStandard clothing :: Wearing clothing not issued not authorized by the Universal Union.
    Minor Malcompliance :: Displaying minor disobedience to a Civil-Protection unit(s) order.
    Uncivil Behavior :: Performing actions such as 'running' or 'jumping' which are deemed uncivil actions by the Universal Union.
    Criminal Imagery :: Portraying or speaking about Civil-Protection or the Universal Union's appointed administrators in a negative manner.
    Inaction :: Failure to report suspicious or uncivil activity.
    Civil Privacy :: Failure to allow Residents or Civil-Protection unit(s) civil privacy.
    Audio Violation :: Speaking with a uncivil tone, cursing, or uncivil topics of discussion.

    <::|Level Two Verdict |::> Prosecution : Moderate Beating
    Level two contraband :: Contraband defined as "level two" by Civil-Protection.
    Illegal Intoxication :: Consumption of illegal alcoholic beverages.
    Civic Intercede :: Forced unauthorized entry into a resident(s) issued housing.
    Anti-Civil Propaganda :: Possession of or in posting of anti-citizenry propaganda classed as malignant via Protection team(s).
    Anti-Civil Activity :: Minor resident to resident assault resulting in minor or no real injury. 'Shoving' 'Hitting' 'Fighting'.
    UPI Failure :: Failure to attend a designated priority identification check or inspection procedure. **Individual is to be interrogated.
    Violation of Civic-Trust :: Distribution or mechanting of level one-two contraband.

    <::|Level One Verdict |::> Prosecution : Severe Beating
    Level one contraband :: Contraband classed as ''level one'' by Civil-Protection.
    Volicide :: Attempted harm on Protection Unit(s) ranked 02-01.
    Collateral Outtake :: Vandalism of Universal Union's property. [Scanners, Vending machines, consoles, etc.]
    Major Malcompliance :: Failure to co-operate or collaborate with Protection team.
    Identification Failure :: Failure to provide proper citizen identification information.


    <::|Level Zero Verdict |::> Prosecution : Revoked citizenship. Individual status; Malignant. CAUTION.
    Level zero contraband :: Contraband defined as ''level zero'' by Civil-Protection.
    Capitol Malcompliance :: Zero co-operation nor obedience with Ground unit(s). [Highest malcompliance verdict.]
    Structural Subjugation :: Severe structure damage to Universal Union owned sanctions or residential area.
    Infusible Distrustment :: Theft or otherwise severe damage to a Universal Union transportation vehicle.
    Disassociation from Civil Populace :: Utilizing systematic exploit to access prohibited outlandish region. [Escaping city]
    Fugitive Attachment :: Accomplice with priority anti-citizen.
    Promoting Communal Unrest :: Association with malignants participating in residential unrest.
    Infectious Intershield :: Harboring a known priority anti-citizen, shielding from judgment.
    Political Endangerment :: Attempted assault or murder of a Civil Administrator or other political Union official.
    Infectious Influence :: Public anti-citizen vocalized speech with audience.
    Political Necrosis :: Attempted harm on Civil-Protection unit(s) ranked Officer-Sectorial Commander


    Section 3A :- Civil Authoritys' Contraband & Restricted Service Familiarization KLI: 85739
    As you have reviewed the Citizens' terms of citizenship above, you will see many variants of items are restricted to residents. This is not only for your protection as a unit, but is also utilized for the protection of residents and the current role of a civilized individual. These variants of contraband have been deemed anti-civil by Unions' advisory department and are hereby restricted to citizens of all sectors of the grid.
    *Images supplied are terminal generated images; Items may not be directly accurate.


    Level 3 Contraband
    Level 2 Contraband
    Level 1 Contraband
    Level 0 Contraband


    Alcoholic Beverage
    Beer- Level 2
    Whiskey- Level 2
    Vodka- Level 2

    Weaponry Ammunition
    Dark Energy Plasma Capsule- Level 0
    Rocket Propelled Grenade- Level 0
    Specialized Propelled Grenade- Level 0
    Rebar- Level 1
    12 Ga. Ammunition- Level 0
    Pulse Energy Caps- Level 0
    .357 Caliber Ammunition- Level 0
    4.6x30mm Ammunition- Level 0
    9x19mm Ammunition- Level 0

    Non-Standard Clothing
    Resistance Uniform- Level 0
    Resistance Medical Uniform- Level 0
    Standard-Issued Kevlar- Level 1

    Non-Issued Food Consumables
    Liter of Soda- Level 3
    Bottle of Cleansed Water- Level 3
    Takeout Noodles- Level 3
    Watermelon- Level 3
    Jug of Cleansed Milk- Level 3
    Carton of Cleaned Milk- Level 3

    Medical Supplies (without residential authorization, will be included on data)
    Medical Kit- Level 1
    Anti-Biotics Vial- Level 2
    Anti-Depressant- Level 2
    Steroids- Level 2

    Miscellaneous
    Standard Door Breach- Level 1
    Bleach- Level 1
    Vegetable Oil- Level 3
    Standard-Issued Zipties- Level 1
    Spray Paint- Level 1

    External Transceiver Electronics
    Stationary Transceiver- Level 2
    Handheld Transceiver- Level 2


    Lethal Weaponry
    Makeshift RPG- Level 0
    Makeshift Crossbow- Level 0
    SPAS-12- Level 0
    Overwatch Standard Issued Pulse Rifle- Level 0
    MP7A1- Level 0
    Colt Python- Level 0
    USP Match- Level 0
    Grenade- Level 0
    Flashbang- Level 1
    Smokebang- Level 1


    Sub-Section 4A :- Standard Issued Civil Authorities Service Equipment KLI: 67885

    1 x LI Kevlar Vest (Protection from 9x19MM - 4.6x30MM rounds )
    1 x L1 Flak Jacket (Covers over your Kevlar; vulcanized rubber )
    1 x L1 Heavy Slacks (polyester, polycyclic )
    1 x Hard Plastic Mask ( reinforced thick plastic, radio mount with HUD visual console access, biosignal transponder )
    1 x L1 Bracer Gloves ( vulcanized rubber with comfort reinforcement )
    1 x L1 OP. Boots ( vulcanized rubber, steel toe reinforcement )

    1 x Datapad ( ID-locked; Allows for citizen data access and HUD update )
    1 x PDA Device ( Issued only to OfC+. ID-locked; Grants ability to update units and citizens data as well as mobile console access for directives retrieval )
    1 x Strong-Leather Belt (vulcanized rubber)
    1 x Unions' Field Module (radio transponder, bio-signal synchronization, dispatch system )
    1 x Socio-Lethal Weaponry Sling (vulcanized rubber, Y-strap also available )
    1 x Unions' Modded Utility Belt ( four specialized pouches, 4 x 4.6x30MM clips | 2 x 9x19MM clips )
    1 x Service Blade ( 4.9" carbon steel blade, reinforced metal handle with vulcanized leather grip )
    1 x Service Armband ( sociostability, rank, digits, department, blackmarks and merits )
    1 x Union' Issued Stun-Baton ( vulcanized rubber handle, 150KV first function, 320 second function)
    1 x Flare Gun ( issued to all 03 ranked units )
    1 x USP Match 9x19mm ( issued to all 04 ranked units for standard carry )
    1 x H&K MP7A1 4.6x30mm ( issued to all 03 ranked units for standard carry )




    Sub-Section 5A :- Civil Authority Communication Codes KLI: 78754

    10-0- Use Caution
    10-1- Not Understood
    10-2- Understood
    10-3- Stop Transmitting
    10-4- Copy/Okay
    10-10- Busy
    10-7- Off-Service
    10-8- In-Service
    10-18- ASAP
    10-20- Your location
    10-21- Return to Nexus
    10-23- Stand by at ____.
    10-29- Check for contraband
    10-50- Patrol
    10-103- Disturbance
    10-103M:- Subject is mentally unfit
    10-106- Obscenity
    10-107- Suspicious person
    10-108- Officer down or Officer needs assistance
    11-1- Request Medical assistance
    11-2- Request Overwatch
    11-3- Stalker
    11-20- Unauthorized public gathering
    11-22- Contraband
    11-23- Contraband Distribution
    11-70- Riot
    11-99- Officer requires immediate assistance! / EMERGENCY

    ADW- Assault with a deadly weapon.
    BOL/BOLO- Be on the lookout.
    DB- Dead body.
    UTL- Unable to locate.

    Code 3- Moving to...
    Code 30- Homicide.
    Code 30S- Homicide by shooting.
    Code 31S- Shooting.
    Code 500- Unlawful entry.
    Code 647A- Vagrant loitering in a public place.
    Code 647B- Vagrant is non-cohesive.
    Code 647C- Vagrant is evasion status!
    Code 647E- Anti-Citizen.


    Inject- (To Formally deploy) Move into a establishment or block.

    Contain- To clamp off entrances of a area and confine the situation to a certain area.

    Unrest- Rebellion or Riot.

    Anti-Citizen- Individual convicted of multiple anti-civil violations; MALIGNANT.

    Malignant- Individual convicted of multiple anti-civil violations | Subject is contagious and contains devised behavioral pattern.

    Administer- To issue a verdict to a resident. (I.E; Administering a beating)

    Pacify- To detain a individual non-lethally.

    Clamp - Restrict residential access to a certain area ; Deploy standard clamps to restrict activity/provide protection.

    Unlawful Procreative Activity - UPA- Performed or attempted to perform sexual intercourse.

    Expose- Flush suspects or expose them from cover.

    Stand by- Await orders.

    Intercede- Take immediate control of the situation ; Ambush/surprise hostiles.

    Extract- Withdraw subject out of _____ to _____

    Clear- Often used as a breach term to inform the team that the area is clear of contraband and anti-civil activity.

    Breach- To force entry to a designated area, often used in sweeps when breaches are placed or the door is kicked in.

    Stabilize- To restore order to a situation by any means necessary, this is determined lethal/non-lethal by your commanding Authority.

    Deploy - Often used in reference to the deployment of equipment or a squad. (I.E: Deploying sterilizers at block; A )

    Prosecute- To administer verdict to a resident through means of prosecution.

    Isolate- To detain a individual and isolate the individual from the civil populace to detainment.

    R.O.E - Rules Of Engagement- Often set for breaches or sweeps by the team leader.

    Amputate- Kill, destroy or execute.

    Hold- Maintain position defensively.

    Ripcord- Fall back or move back to.

    Diagnose- Determine/Investigate level and situation.

    Inoculate- To protect or safeguard from a threat.

    Sterilize- Clean a designated area of anti-(Citizen/Civil) Activity.

    Contact- Hostiles spotted, prepare confirm to engage.

    Contact Confirm- Contact is confirmed malignant and hostile, engage!

    Sociocide/Sociocidal- Attempted disruption of the social order.

    Divisive- Having a quality that divides or separates from the Civil Populace. (Causing malcompliance or other forms of rebellion)

    Restrict- To prevent access from a designated area or location.

    Bio-Signal A suit mechanism that is responsible for lifeline monitoring as well as synchronization to the Civil Authority system.

    Infestation- High amounts of nectrotic/parasitic activity.

    Biotic- Non-naturalized alien species. (I.E: Vortigaunts.)

    Infected- Hostile/Protection unit under Parasitic control.

    Exogen- Antlion.

    Necrotic- Zombie.

    Parasitic- Headcrab.

    Virome- Poison/Fast Headcrab.

    Outland- Foreign.

    Bouncer- Grenade.

    Restrictor- Thumper.

    Viscerator- Manhack.



    Section B :- Civil Authoritys' In-Service Sociostability Conduct KLI: 99038

    As a Metropolitan Civil Authority unit, you will be expected to perform at top grade quality whitlist in-service. You will be conducting procedures in relation to that of the civil residents future as well as current on-going operations to cease and sterilize all deemed malignant activity for the better. In this chapter you will take a deeper look into standard socio-operations as well as field protocol procedures.


    Sub-Section 1B :- Civil Authoritys' Proper Conduct Whitelist In-Service Duty. KLI: 94782
    As per agreement to the code of granted authoritanship, you have a set of both rules and restrictions to follow whitlist in-service. This is to improve both the quality and first response efficiency of a protection unit. You will also be showing aspects of both pride and respect whitlist in-serviced into the Metropolitan Civil Authority. Direct your attention to the image below.

    The recruitment cycle shown is being debriefed by a Unions' appointed Training Officer.


    As shown above, a Unions' appointed Training Officer is debriefing a recruitment cycle on training directives. The Unions' appointed Training Officer is responsible for both the welfare and performance of the batch that he is chosen to train. Take notice of how the Training Officer has the recruitments' full attention., in the Union it is utmost important to listen closely during training sessions. During trainings; It is important to ask questions, listen or discuss the tactical procedures you will be utilizing in the field. Your Training Officer or other ranking unit will guide you in the steps of the protocol you are training on so that you will perform at top quality whitlist in the field. See below for the proper conduct and strategy whitlist being spoken too or debriefed.

    The cycle will form a straight line on the designated area for enhanced view and hearing whitlist the Commanding Unit is speaking.
    Once the cycle is in a straight line, the cycle will clip their stun-batons to their utility belt as a sign of pride and respect when being spoken too by the commanding unit.
    The cycle will forward all attention towards the Commanding Unit when the unit is speaking to the cycle.
    The cycle will listen closely, hands to their sides as well as having a straight and prideful posture.
    Once dismissed; You may unclip your stun-baton/equipment and resume your set directives.

    Try to avoid the following..
    Forming a improper or unaddiquit line formation, remember; Keep the line straight and organized.
    Keeping your stun-baton/lethal wielded whitlist being spoken too or debriefed by the Commanding Unit.
    Peering around the room/looking elsewhere but the Commanding Unit. It is vital to forward complete attention to the Commanding unit.
    Speaking whitlist the Commanding Unit is speaking, remember; Keep the questions until after the unit has finished speaking.
    Uncivil behavior or whispering whitlist in the line, Remember; This is a high form of disrespect and will result in discretionary disciplinary action. (see; Early retirement S7 C8).


    Sub-Section 2B :- MetroPolitan Civil Authoritys' verdict administration protocol KLI: 99880
    As a Civil Authority unit, you may see yourself administering prosecutional verdicts to residents who choose to commit anti-civil behavior or perform other deeds that are deemed required for a judgmental action to take place. This is routine procedure, most recruitment cycles may see this as a task that takes time to become used too. See below.

    A experienced (03) ranked unit is seen administering prosecution to a uncivil resident.


    As seen above, the protection unit is about to administer a prosecution to the uncivil resident. This citizen has been judged guilty by the 03, and the 03 is now about to administer the verdict. Take notice and study the protection units posture as he is administering the verdict, the protection unit has it's feet and shoulder width apart, strong hand wielding the baton. Flickering it on to the standard 150KV switch that the stun-baton offers. This is also known or referred too as the 'Teach' function by high-commanding units. The standard issued Civil Authority Stun-baton carries two functions for standard objectives utilization. One is the standard 150KV; This function carries a 150KV to the subject when administering the verdict. The second function being that of a utilization for heightened severity, it is not used for lower to moderate prosecutions but rather for severe prosecutions. The second function is often refereed to by high-authority units as the 'Punish' function, it carries a 320KV charge, this function is known to leave first to second degree burns upon contact with subject, it may also sever clothing. The 320KV function is rarely used among standard sociostability as the stun-baton would require recharging upon the first utilization with the second function.


    Sub-Section 3B :- Standard Civil Patrolling Procedure KLI: 68359
    Patrols are among the most executed directives for a Civil Protection unit. Patrolling requires nearly no resources and is one of the most effective directives in sociostability. When patrolling, units should keep a lookout for anti-civil activity and suspicious activity. In the event that you find yourself patrolling alone, radio for another unit to patrol with. It's safer and carries a greater expansion of roleplay for both MPF and Citizens. The roleplay can vary from Civil Protection chats to watching each others back when patting down a resident. When patrolling; Keep constant 360 degrees awareness.


    Sub-Section 4B :- Sector Anti-Civil Containment Methods KLI: 47385

    A Judgment-waiver is seen from the Ration terminals' view.

    :: Standard Judgment-waiver protocol ::
    ╠ Commanding authority units will calculate available units and dispatch protection units to the distribution terminal as well as dispatching protection units to a designated rally point to begin a sector sweep.
    ╠ Protection teams are to re-route all residents to the ration distribution terminal.
    ╠ The protection team will now perform a full sector sweep for contraband and other malignant activity.
    ╠ Citizens inside the terminal will be pat down and searched, once they are pat down they may sit at a table and talk quietly with other residents.
    ╠During the sweep, you may come across a malcompliant resident. Immediately pat down and isolate the suspect from the civil populace, have a protection unit escort the subject to interrogation and immediately begin interrogation to extract information.
    ╚ After the entire sector has been swept, lift the Judgment-waiver via the dispatch system (/dispatch). Allow residents to resume their daily activities and re-activate the ration distribution terminal.
    Judgment-waivers are often initiated in cased of which a large amount of anti-civil activity is present in the sector. The protection teams will be dispatched to rally points and resume a full sector sweep whit list a team inside the ration distribution terminal is searching residents.

    :: Judgment-waiver Commanding Authority's checklist ::
    Is the ration distribution terminal clamped, checked and manned?
    Are residents inside the terminal being pat down?
    Have all residents inside the terminal been identified?
    Is the search team being too slow?
    Are there patrol units around the main sector to keep lookout for activity?
    Are any residents inside detainment awaiting interrogation?
    Are protection units radioing in their status? Which protection unit is not?
    Has the ration distribution been de-activated and tables set for seating arrangement's? Is the terminal sociostable?
    If the following is in check, then the judgment-waiver is being performed correctly. Remember; The course of a standard judgment-waiver should take no longer than a twenty minutes to a half hour OOCly. Keep the alarms on and direct new players to where they should be. This is a time in which players may become upset OOCly, remind them that it's only roleplay. Perhaps even play to loose and make a mistake so that they may escape. Nothing is wrong with P2L'ing (Play to Loose), it's only roleplay and if done right; Creates a fun atmosphere for everybody. However; Remind them that if they kill you, they need to seek shelter. FAST. Also remind them that by shooting you they are counter-benefiting the citizens as for each one unit that is killed, a verdict is issued for permissive coincide and rations could be temporarily shut down (One hour OOC).

    :: Sector Curfew Enforcement Protocol ::
    ╠ Commanding authority units will calculate available units and dispatch protection units to designated areas to patrol and keep lookout for unauthorized activity.
    ╠ If a protection unit should come across a resident not indoors during the curfew, immediately approach and pat down the individual and have him identify his name and citizen identification digits. Ask questions at the scene, such as 'Where are you going?' 'Who are you affiliated with?' ' If the subject fails to answer the questions or shows hesitation, detain the subject. Once the subject is detained, proceed with interrogation by utilizing enhanced interrogation methods. Once information has been extracted or the suspect is deemed non-malignant, release the subject and escort him to a allocated apartment to stay in during the cycle. Try to limit citizens being by themselves, remember; Resident roleplay is the most important key in character development. This also gives players a chance to meet new characters and OOC friends. You may also try room assignation. Room assignation is setting up a checkpoint in the residential apartments and then assigning rooms to citizens. This gives a atmosphere of security and welfare.
    ╚ When the sector is cleared of no activity, lift the curfew via the Civil Dispatch system (/dispatch). Alert residents that the curfew has been lifted and that they may resume civil activities.


    :: Sector Curfew Commanding Authority's checklist ::
    Are there protection units patrolling the main district?
    Has a checkpoint been set-up in the apartments for room assignation?
    Are rooms being assigned by three to a room?
    Is there enough manpower to hold the checkpoint /AND/ patrol the district/upper floor levels of the apartment?
    Are protection units reporting their situational awareness for the radio?
    Is there ground units that are not being useful?
    Are residents caught on the street being handled correctly?
    If the following is in check, then the sector curfew should be performing greatly. All of these factors should be in check during and before the curfew is started. Remember; It requires resources to hold a curfew. Curfews should last no longer than five-teen minutes OOCly.
    The curfew procedure is one of the most initiated sector events. During a curfew all residents will be informed via Civil Dispatch systems to stay indoors. If done correctly; The curfew can carry a great expansion of roleplay for citizens.


    Last edited by Lone on Wed Jan 04, 2012 8:56 pm; edited 1 time in total
    Sinic
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    <:: Metropolice Force Manual Import ::> Empty Re: <:: Metropolice Force Manual Import ::>

    Post by Sinic Wed Jan 04, 2012 5:05 am

    I improved this, just needs review from Lone and Duck, I removed a few stuff, and added a whole lot including bolded text.
    http://www.esotericroleplay.net/t38-metropolice-force-manual-import-improved-for-lone-needs-review

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