estrik ripley

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no longer rp


5 posters

    What dafauq we doin Big boi?

    Krazzykidd
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    Post by Krazzykidd Sun May 27, 2012 1:17 am

    So are we dead, living, or in a comma?
    Lone
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    Post by Lone Sun May 27, 2012 12:47 pm

    I guess you could say that we're currently in a comma.
    TooMuchStarbucks
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    Post by TooMuchStarbucks Mon May 28, 2012 3:16 pm

    Nah nah, Esoteric went to the bar, got wasted, THEN went into a COMA, and now we're at that "barfing your fucking guts out" stage....

    Also what the hell happened to that Mistress May person..?


    Last edited by TooMuchStarbucks on Mon May 28, 2012 11:00 pm; edited 1 time in total
    Lone
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    Post by Lone Mon May 28, 2012 4:34 pm

    Don't you ever fucking say that name again, you hear me? Don't you ever fucking say that name again...
    TooMuchStarbucks
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    Post by TooMuchStarbucks Mon May 28, 2012 11:00 pm

    Lone wrote:Don't you ever fucking say that name again, you hear me? Don't you ever fucking say that name again...

    Sowwy....

    fuk happened to Mistress May. :foreveralone:
    Lone
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    Post by Lone Mon May 28, 2012 11:34 pm

    TooMuchStarbucks wrote:
    Lone wrote:Don't you ever fucking say that name again, you hear me? Don't you ever fucking say that name again...

    Sowwy....

    fuk happened to Mistress May. :foreveralone:

    ohfuck
    TooMuchStarbucks
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    Post by TooMuchStarbucks Tue May 29, 2012 11:12 am

    Seriously. He bite your dick off or some shit? I knew he was up to no good :c.
    Sinic
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    Post by Sinic Tue May 29, 2012 3:50 pm

    May got pissed at Lone after he stopped hosting his servers since Lone died, and also because Lone gave all recognition of ownership and control of Esoteric to me and not to May.
    And to this point on Lone still doesn't want me as a co-owner. But he agrees I was pretty much one in the past. :awwyeah:

    Also, Lone, give me my super admin and my awesome sexy orange name back, I miss it. :okay:
    H.Drescher
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    Post by H.Drescher Tue May 29, 2012 8:32 pm

    I never got why Lone choose Misterjawn over me for mapper, he didn't even give the sexy title to him.
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    Post by Lone Tue May 29, 2012 8:48 pm

    MeesterJawhn was the only one that actually showed any dev progress with his map. :u
    That, and because you only posted one screenshot of a L4D map you where making.

    also menisterjawns's mapping skills are godlike, you can't even compete

    also it's apparently small text for the last sentence week.

    miniature sarcasm
    Sinic
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    Post by Sinic Fri Jun 01, 2012 11:57 am

    Drescher just bitches if a map is unoptimized or not. Even when optimizing a map during beta stages is a shitty idea
    H.Drescher
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    Post by H.Drescher Fri Jun 01, 2012 7:14 pm

    It's better to optimize a map during beta stages than wait and waste all your fucking time looking for all the places you didn't nodraw, put Hint_nodes in and so on. Even if it's beta it can still make the map CPU intensive and laggy.

    Also I cannot edit the map that we want without having the oringle VMF because as expected on decompilation there are many displacement glitches where they displacements should be sewn, lighting glitches, missing textures, and various other things.

    Now let's watch Sinic be witty and make me have a ohfuck Face.

    TooMuchStarbucks
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    Post by TooMuchStarbucks Fri Jun 01, 2012 8:14 pm

    The best thing to do when making a map in source is, when making your brushes, to always just have the nodraw texture, and after the brush has been made texture the visible faces. -__-

    Anywho, the fuk ARE we doing biq boi?
    H.Drescher
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    Post by H.Drescher Fri Jun 01, 2012 8:50 pm

    TooMuchStarbucks wrote:The best thing to do when making a map in source is, when making your brushes, to always just have the nodraw texture, and after the brush has been made texture the visible faces. -__-

    Anywho, the fuk ARE we doing biq boi?

    Dev Cycles in office.

    Sinic
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    Post by Sinic Fri Jun 01, 2012 9:30 pm

    H.Drescher wrote:It's better to optimize a map during beta stages than wait and waste all your fucking time looking for all the places you didn't nodraw, put Hint_nodes in and so on. Even if it's beta it can still make the map CPU intensive and laggy.

    Also I cannot edit the map that we want without having the oringle VMF because as expected on decompilation there are many displacement glitches where they displacements should be sewn, lighting glitches, missing textures, and various other things.

    Now let's watch Sinic be witty and make me have a ohfuck Face.
    >inb4 the map runs perfectly and has no lag at all

    Sponsored content


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