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    A few of my stupid level designs. (Victorian/Sewer/& City 16)

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    TooMuchStarbucks

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    A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by TooMuchStarbucks on Mon Jul 16, 2012 2:40 pm

    So, these are two level designs I made in the UDK, one an old Victorian study, and the other an industrial sewer system located in California.

    Victorian Study: This was really just a test, or challenge. I wanted to know if it was possible to export Source models (From games like HL2, CSS, so on) from their archives, import them into 3DSMax with textures and collision, and then import them into the UDK. This is the result... (Law and Order "Dun Dun")













    Sewer System K907: Something I made for Fraktured games when I was still working for them. Most of the models and textures are made by me, though I used some of the defaults. Always watch your back in San Francisco’s Abandoned Sewer Systems. They’re always watching…






















    City 16



    I was making this for what was supposed to be a City RP server I was moderating, but it never came into actual like.. work and shit. I'm tired, look at it.

    City was based really fucking close to City 17, and as such the city was meant to look a lot like City 17, with a lot of Bulgarian references in terms of it's level designs.


    And mai tumbler for future shit






    Last edited by TooMuchStarbucks on Sun Jul 22, 2012 12:26 am; edited 4 times in total


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    Misterjohn

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by Misterjohn on Mon Jul 16, 2012 3:59 pm

    Port the sewers to source :megusta:


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    Sinic
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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by Sinic on Mon Jul 16, 2012 7:55 pm

    Wish Source SDK was as easy to use as the UDK.


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    Misterjohn

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by Misterjohn on Mon Jul 16, 2012 8:00 pm

    Screw source :fuckthat:


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    H.Drescher

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by H.Drescher on Mon Jul 16, 2012 8:51 pm

    I wish it was easy to use as the Far Cry 2 Editor.



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    Humper

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by Humper on Tue Jul 17, 2012 5:19 am

    I honestly have the most weirdest boner right now.

    And it was worth it.

    :fuckyeah:


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    TooMuchStarbucks

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    City 16

    Post by TooMuchStarbucks on Sun Jul 22, 2012 12:24 am



    I was making this for what was supposed to be a City RP server I was moderating, but it never came into actual like.. work and shit. I'm tired, look at it.

    City was based really fucking close to City 17, and as such the city was meant to look a lot like City 17, with a lot of Bulgarian references in terms of it's level designs.


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    Misterjohn

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by Misterjohn on Sun Jul 22, 2012 1:03 am

    TooMuchStarbucks wrote:

    I was making this for what was supposed to be a City RP server I was moderating, but it never came into actual like.. work and shit. I'm tired, look at it.

    City was based really fucking close to City 17, and as such the city was meant to look a lot like City 17, with a lot of Bulgarian references in terms of it's level designs.

    If you ever released this, I'd probably want it. .-.


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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by CandleJack on Sun Jul 22, 2012 1:19 am

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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

    Post by CandleJack on Sun Jul 22, 2012 1:26 am



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    Re: A few of my stupid level designs. (Victorian/Sewer/& City 16)

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